An explanation of the LRV, THM and WAV files that are generated when you shoot GoPro videos.
When you download videos from your GoPro’s memory card, you might have noticed in addition to the .mp4
or .360
files, .lrv
, .thm
and .wav
files.
.thm
and .lrv
files are both GoPro specific, and used by GoPro software (on the camera screen and in mobile apps).
.thm
files are JPG thumbnails (THM) used by GoPro software as a still photo preview of the video.
They’re tiny files (usually less than 100Kb), typically with a resolution of 160 by 120 pixels.
.lrv
files are Low-Resolution Video (LRV) files are used by GoPro software to display video previews, without having to load the high-resolution version.
The reason these are used rather than the original .mp4
or .360
videos comes down to filesize. The high-resolution video files that the GoPro shoots create very large files. For example, 1 minute of 360 video at 5.6K generates a file of about 1GB in size.
Streaming and rendering files of that size would be very intensive for the device (doing this on many phones would cause them to crash – try it on your phone).
A .360
of 4GB has an accompanying .lrv
file size of 170Mb, or about 5% of the .360
version. The .lrv
file has the same video content of the .360
but at a much lower resolution.
If you don’t use the GoPro mobile apps, and simply export content to your PC from a memory card then the .thm
and .lrv
files can be safely deleted.
.wav
files are created when shooting video on the GoPro Fusion.
.wav
files are the audio recording of the video. These can be played by other audio software (it’s a widely understood audio format). The .wav
audio track is added to the final .mp4
video when it is stitched in GoPro Fusion Studio.
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